As a kid, I spent many hours in the school library playing this game, and Icompiled the Linux version as well. I tried finding it again, but it looks likethe original author has abandoned itas his site now only links to the Windows version.
This repository contains the Linux source code he distributed, as well as apatched version by me to make it compile under modern versions of wxWidgets.
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This software was last updated by its original author in 2006, and isabandonware. The forum about it, fallingsandgame.com, has been down now for manymonths with a MySQL error, so all mods seem to be lost. (If you have any others,open issues and I'll add them to the mods/ directory.)
It's fun abandonware though, and works well on modern platforms. Actually, Ithink it works better on modern platforms than it ever did in 2006 -- on mysystem, which has an i7-6700, it is impossible to get it to run slower than15fps with the default mod, and that's with the entire screen full of sand. Withthe 'Sources' on and 'Limit FPS' off, the game runs at well over 200 FPS,reaching 256 FPS. This performance would have been incredible when this game wasin active development...we can thank Moore's law for that.
Compilation howto:
Compilation should be as simple as:
Make sure you have wxWidgets and an appropriate C++ compiler installed. Thecompiled binary will be output in the current directory and be named
wxsand .
Related:Falling Sand Game - Pyro Sand Game - Burning Sand Game - Falling Oz Game - Falling Stars Game
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